Aug. 3rd, 2010

zelempa: RayK: "I could draw you a picture." (rayk draw you)
I just finished my last assignment to turn in to my final comic book inking class tomorrow, and instead of sleeping, here is a round-up post of all of my Due South-related work from this class.

All of the art )

ETA: Before I forget: now that class is over and I won't be getting any more critiques, should I want to continue any of these projects (or something similar), would anybody be willing and able to be an art beta? Basically, you would look at my pencilled versions of the comics and tell me, "Too many close-ups, I don't remember where in space they ARE" or "Too rushed--put fewer words in each panel," or "That doesn't look like Ray," or "That doesn't look like a human hand," or "I don't understand what's happening right here," or anything else that you think can be fixed, before I commit anything to ink. Let me know!

[xpost: ds_noticeboard]
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Class is over! (You can see my final set of assignments here.) I got some good advice once again (my teacher said my final project was a good first draft, ha), and while I don't have to do any more work, I'm semi inspired to continue, yes, even reworking the same scenes. Deconstruction in critique is like close reading: you can do it infinitely, and it's kind of addictive. I'm glad I don't have to have anything done by a deadline, though. Other projects have been languishing.

So I don't forget, here's a list of some of the things I learned in this class. This is mostly for my own reference so I can refer to it when I work on my next comics project. Feel free to comment with your own advice!

Things I learned in inking class )

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